/************************************************************************

								Heroes IV
					  Copyright 2001, The 3DO Company

	------------------------------------------------------------------
				       ownable_garrisonable_adv_object_ptr.h

	$Header: $

	$NoKeywords: $

 ************************************************************************/

#if !defined( OWNABLE_GARRISONABLE_ADV_OBJECT_PTR_H_INCLUDED )
#define OWNABLE_GARRISONABLE_ADV_OBJECT_PTR_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

#include "counted_ptr.h"
class t_ownable_garrisonable_adv_object;

typedef t_counted_ptr< t_ownable_garrisonable_adv_object > t_ownable_garrisonable_adv_object_ptr;



#endif // OWNABLE_GARRISONABLE_ADV_OBJECT_PTR_H_INCLUDED
